Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 210 days ago
13 / 4 / 9
K / D / A
91.7%
Kill participation
1,014.2
Damage / min
11,925g
591.8 gold / min
13
6 placed · 2 cleared
134
6.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatゆにか#1122
Nocturne · Top
1 / 4 / 7
61.5% KP
10,809
21.6% share
8,840g
158 CS · 7.8/m
sigyn#1905
Viego · Jungle
7 / 6 / 5
92.3% KP
8,690
17.3% share
9,496g
144 CS · 7.1/m
さくら#9090
Ryze · Mid
4 / 4 / 6
76.9% KP
18,422
36.8% share
8,705g
166 CS · 8.2/m
Lee#JP2
Kai'Sa · ADC
1 / 5 / 2
23.1% KP
7,952
15.9% share
7,852g
161 CS · 8/m
藤井聡太#キシキシw
Pyke · Support
0 / 5 / 7
53.8% KP
4,250
8.5% share
5,121g
26 CS · 1.3/m
Red side
Victory負けない人生負けない気持ち#061i
Malphite · Top
1 / 1 / 8
37.5% KP
11,489
17.6% share
8,025g
169 CS · 8.4/m
Ankochan#20y
Lee Sin · Jungle
13 / 4 / 9
91.7% KP
20,437
31.3% share
11,925g
134 CS · 6.7/m
ヴァスタヤのパスタ屋#UDON
Swain · Mid
4 / 3 / 8
50% KP
11,828
18.1% share
7,935g
152 CS · 7.5/m
OMOIDEINMYHEAD#dkgi
Ezreal · ADC
6 / 1 / 10
66.7% KP
15,744
24.1% share
11,051g
182 CS · 9/m
いちにち六試合#まで7
Braum · Support
0 / 4 / 15
62.5% KP
5,864
9% share
6,239g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
