Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 209 days ago
9 / 2 / 11
K / D / A
71.4%
Kill participation
1,012.1
Damage / min
13,265g
546.6 gold / min
22
14 placed · 1 cleared
174
7.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat黄色のヨッシー#JP1
Zaahen · Top
3 / 4 / 3
35.3% KP
17,033
21.8% share
8,707g
169 CS · 7/m
NewMeta#TOP
Graves · Jungle
6 / 7 / 4
58.8% KP
16,785
21.5% share
11,062g
182 CS · 7.5/m
GukBo#2004
Viktor · Mid
4 / 7 / 3
41.2% KP
21,722
27.8% share
10,367g
204 CS · 8.4/m
rre#rre
Jhin · ADC
2 / 6 / 5
41.2% KP
15,566
19.9% share
10,532g
204 CS · 8.4/m
suzukamui#jp2
Rell · Support
2 / 4 / 7
52.9% KP
6,922
8.9% share
7,044g
26 CS · 1.1/m
Red side
Victoryびょんしんゲーミング#びょんしん
Volibear · Top
9 / 4 / 4
46.4% KP
38,247
35.3% share
13,982g
225 CS · 9.3/m
Ankochan#20y
Lee Sin · Jungle
9 / 2 / 11
71.4% KP
24,560
22.6% share
13,265g
174 CS · 7.2/m
Ayezen#JP1
Orianna · Mid
4 / 1 / 6
35.7% KP
14,309
13.2% share
9,907g
182 CS · 7.5/m
PABOHO#owo
Yunara · ADC
5 / 5 / 4
32.1% KP
23,821
22% share
12,720g
206 CS · 8.5/m
MINQ#SUP
Janna · Support
1 / 5 / 13
50% KP
7,523
6.9% share
7,517g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
