Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 209 days ago
10 / 5 / 9
K / D / A
67.9%
Kill participation
661.8
Damage / min
15,234g
427.7 gold / min
65
25 placed · 7 cleared
227
6.4 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThis is a pen#JP1
Volibear · Top
1 / 9 / 2
10.7% KP
11,474
8.8% share
10,105g
192 CS · 5.4/m
Ankochan#20y
Lee Sin · Jungle
10 / 5 / 9
67.9% KP
23,572
18.1% share
15,234g
227 CS · 6.4/m
はさきのあくま#BOOM
Yone · Mid
2 / 9 / 6
28.6% KP
20,529
15.7% share
11,934g
257 CS · 7.2/m
rehcra#xxxx
Lucian · ADC
14 / 2 / 8
78.6% KP
62,244
47.8% share
22,264g
376 CS · 10.6/m
tesla#iku
Nami · Support
1 / 6 / 23
85.7% KP
12,534
9.6% share
10,139g
19 CS · 0.5/m
Red side
VictoryRecap#125
Gnar · Top
2 / 2 / 9
35.5% KP
23,047
15.5% share
12,779g
256 CS · 7.2/m
senzawa#JP1
Karthus · Jungle
14 / 5 / 7
67.7% KP
56,318
38% share
21,096g
315 CS · 8.8/m
夏菜やまと#Twtv
Katarina · Mid
13 / 4 / 11
77.4% KP
39,170
26.4% share
18,121g
273 CS · 7.7/m
RuneFactoryが大好きね#BlauR
Jinx · ADC
2 / 9 / 11
41.9% KP
22,924
15.5% share
14,510g
219 CS · 6.1/m
Never Negative#黒みかん
Rakan · Support
0 / 8 / 14
45.2% KP
6,873
4.6% share
9,049g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
