Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 208 days ago
12 / 4 / 11
K / D / A
71.9%
Kill participation
1,114.4
Damage / min
14,007g
594.8 gold / min
21
3 placed · 6 cleared
219
9.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory黄色のヨッシー#JP1
Jayce · Top
5 / 2 / 2
21.9% KP
19,267
22.5% share
12,779g
203 CS · 8.6/m
Ankochan#20y
Taliyah · Jungle
12 / 4 / 11
71.9% KP
26,245
30.7% share
14,007g
219 CS · 9.3/m
夏菜やまと#Twtv
Katarina · Mid
9 / 3 / 6
46.9% KP
16,795
19.6% share
11,747g
178 CS · 7.6/m
Lee#JP2
Yunara · ADC
3 / 1 / 12
46.9% KP
16,932
19.8% share
12,204g
206 CS · 8.7/m
Enty#ENTP1
Braum · Support
3 / 2 / 16
59.4% KP
6,285
7.3% share
8,340g
23 CS · 1/m
Red side
Defeati play fill#ツケ穴
Shen · Top
2 / 5 / 3
41.7% KP
7,447
13.6% share
7,538g
167 CS · 7.1/m
ゆにか#1122
Graves · Jungle
3 / 5 / 4
58.3% KP
11,372
20.7% share
9,582g
164 CS · 7/m
motimotimen#JP1
Vex · Mid
3 / 7 / 3
50% KP
12,416
22.6% share
7,908g
158 CS · 6.7/m
鳥劇場浅草橋店#umai
Aphelios · ADC
4 / 8 / 0
33.3% KP
18,540
33.8% share
12,122g
208 CS · 8.8/m
hetel#JP1
Thresh · Support
0 / 7 / 6
50% KP
5,065
9.2% share
5,769g
38 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
