Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Defeat
Ranked Solo/Duo · 208 days ago
4 / 10 / 6
K / D / A
41.7%
Kill participation
757.2
Damage / min
11,458g
410.7 gold / min
33
7 placed · 7 cleared
193
6.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryブラキオサウルス#dino
Singed · Top
6 / 6 / 10
41% KP
16,350
16.3% share
14,035g
248 CS · 8.9/m
Ruke74#9031
Volibear · Jungle
13 / 1 / 9
56.4% KP
27,990
27.8% share
16,801g
213 CS · 7.6/m
Raharl#JP1
Ryze · Mid
11 / 4 / 5
41% KP
22,604
22.5% share
14,037g
248 CS · 8.9/m
はたゆう#JP1
Fiddlesticks · ADC
4 / 5 / 14
46.2% KP
18,053
17.9% share
11,242g
161 CS · 5.8/m
尾中板井#JP1
Aatrox · Support
5 / 8 / 11
41% KP
15,596
15.5% share
9,450g
43 CS · 1.5/m
Red side
Defeat新門紅丸#みこと
Malphite · Top
1 / 8 / 3
16.7% KP
16,059
14.9% share
8,576g
192 CS · 6.9/m
五条せんせい#10086
Graves · Jungle
15 / 5 / 3
75% KP
35,450
32.8% share
15,058g
190 CS · 6.8/m
Recap#125
Orianna · Mid
2 / 8 / 5
29.2% KP
26,492
24.5% share
9,739g
235 CS · 8.4/m
Ankochan#20y
Ashe · ADC
4 / 10 / 6
41.7% KP
21,125
19.6% share
11,458g
193 CS · 6.9/m
MicroCat#JP1
Blitzcrank · Support
2 / 8 / 9
45.8% KP
8,812
8.2% share
7,448g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
