Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 207 days ago
4 / 4 / 9
K / D / A
56.5%
Kill participation
1,005.4
Damage / min
15,476g
439.2 gold / min
39
6 placed · 3 cleared
281
8 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatびょんしんゲーミング#びょんしん
Tryndamere · Top
8 / 7 / 0
34.8% KP
34,976
25.5% share
19,466g
371 CS · 10.5/m
Ankochan#20y
Zaahen · Jungle
4 / 4 / 9
56.5% KP
35,424
25.8% share
15,476g
281 CS · 8/m
富竹フラッシュタピオカパン#やらないか
Quinn · Mid
3 / 7 / 12
65.2% KP
25,948
18.9% share
12,506g
211 CS · 6/m
負けない人生負けない気持ち#061i
Twitch · ADC
6 / 9 / 2
34.8% KP
26,917
19.6% share
13,095g
219 CS · 6.2/m
我纵茕茕孑立 难避漫漫长夜#gg wp
Poppy · Support
2 / 8 / 12
60.9% KP
13,998
10.2% share
10,398g
30 CS · 0.9/m
Red side
VictorysYuuus#JP1
Sion · Top
2 / 2 / 8
29.4% KP
25,726
16.6% share
14,207g
308 CS · 8.7/m
ねすてぃー#7777
Ambessa · Jungle
13 / 5 / 5
52.9% KP
25,776
16.7% share
18,189g
224 CS · 6.4/m
葳信dianayqc#PWdd
Diana · Mid
9 / 5 / 8
50% KP
37,431
24.2% share
17,485g
274 CS · 7.8/m
永遠の愛#青いバラ
Yunara · ADC
4 / 4 / 12
47.1% KP
31,604
20.4% share
19,201g
331 CS · 9.4/m
豊川祥子ノ超超超超時空裁決喵#惹啊啊啊啊
Swain · Support
6 / 7 / 12
52.9% KP
34,025
22% share
11,833g
59 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
