Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 207 days ago
8 / 8 / 9
K / D / A
35.4%
Kill participation
813.2
Damage / min
21,554g
470.1 gold / min
46
12 placed · 7 cleared
369
8 CS / min
Objective control
3
Dragons
3
Baron
11
Towers
2
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryびょんしんゲーミング#びょんしん
Jax · Top
8 / 13 / 11
39.6% KP
57,146
25.7% share
21,108g
365 CS · 8/m
1KK1#JP1
Zyra · Jungle
6 / 11 / 24
62.5% KP
44,031
19.8% share
18,951g
294 CS · 6.4/m
Ankochan#20y
Ekko · Mid
8 / 8 / 9
35.4% KP
37,285
16.7% share
21,554g
369 CS · 8/m
Lee#JP2
Kai'Sa · ADC
24 / 7 / 13
77.1% KP
71,143
31.9% share
30,576g
395 CS · 8.6/m
飲酒運転#JP1
Lulu · Support
2 / 10 / 36
79.2% KP
13,179
5.9% share
14,141g
28 CS · 0.6/m
Red side
Defeat穏やかを常に#75601
Tryndamere · Top
10 / 11 / 12
44.9% KP
50,442
22.6% share
22,881g
402 CS · 8.8/m
BC EL#JP1
Karthus · Jungle
15 / 9 / 19
69.4% KP
75,547
33.8% share
23,786g
369 CS · 8/m
ぎょねこ#魚猫9
Zed · Mid
11 / 7 / 18
59.2% KP
46,788
20.9% share
19,379g
301 CS · 6.6/m
i play fill#ツケ穴
Ashe · ADC
11 / 11 / 16
55.1% KP
38,549
17.2% share
25,150g
370 CS · 8.1/m
hetel#JP1
Seraphine · Support
2 / 10 / 32
69.4% KP
12,309
5.5% share
13,612g
49 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
