Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 203 days ago
8 / 8 / 4
K / D / A
57.1%
Kill participation
862.6
Damage / min
14,236g
445.8 gold / min
30
8 placed · 2 cleared
210
6.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPiNK#IDT
K'Sante · Top
2 / 2 / 16
45% KP
17,121
12% share
11,572g
193 CS · 6/m
Capta1n Minh Hùm#M99
Lee Sin · Jungle
11 / 7 / 6
42.5% KP
19,859
13.9% share
15,104g
208 CS · 6.5/m
Tekira #JP1
Kassadin · Mid
13 / 3 / 6
47.5% KP
47,245
33.1% share
17,222g
289 CS · 9.1/m
BC EL#JP1
Jinx · ADC
13 / 4 / 7
50% KP
46,478
32.6% share
18,477g
312 CS · 9.8/m
Charley#rakan
Thresh · Support
1 / 5 / 21
55% KP
11,832
8.3% share
9,440g
31 CS · 1/m
Red side
Defeatびょんしんゲーミング#びょんしん
Vayne · Top
7 / 8 / 4
52.4% KP
28,077
21.4% share
13,372g
238 CS · 7.5/m
Ankochan#20y
Ambessa · Jungle
8 / 8 / 4
57.1% KP
27,545
21% share
14,236g
210 CS · 6.6/m
真贋相愛#じゅんあい
Aurelion Sol · Mid
1 / 9 / 3
19% KP
19,289
14.7% share
9,752g
225 CS · 7/m
Junkrat#JP8
Heimerdinger · ADC
5 / 6 / 6
52.4% KP
46,935
35.7% share
15,757g
308 CS · 9.6/m
W4nw4N#9418
Tahm Kench · Support
0 / 9 / 11
52.4% KP
9,468
7.2% share
8,147g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
