Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 203 days ago
6 / 4 / 2
K / D / A
61.5%
Kill participation
519.6
Damage / min
11,976g
480.3 gold / min
28
3 placed · 6 cleared
190
7.6 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPiNK#IDT
Gragas · Top
1 / 3 / 5
18.8% KP
14,337
16.9% share
9,261g
179 CS · 7.2/m
WantToBeAlone#9999
Jarvan IV · Jungle
11 / 3 / 11
68.8% KP
16,721
19.7% share
12,279g
173 CS · 6.9/m
omy4o#kkrすき
Yasuo · Mid
5 / 6 / 1
18.8% KP
18,209
21.4% share
9,957g
187 CS · 7.5/m
yy9#adad
Caitlyn · ADC
10 / 1 / 13
71.9% KP
20,841
24.5% share
14,507g
242 CS · 9.7/m
nohands#足でプレイ
Mel · Support
5 / 0 / 17
68.8% KP
14,807
17.4% share
9,318g
28 CS · 1.1/m
Red side
Defeatびょんしんゲーミング#びょんしん
Shen · Top
2 / 4 / 5
53.8% KP
14,015
28% share
10,922g
229 CS · 9.2/m
Ankochan#20y
Master Yi · Jungle
6 / 4 / 2
61.5% KP
12,955
25.9% share
11,976g
190 CS · 7.6/m
Ceros#111
LeBlanc · Mid
3 / 6 / 3
46.2% KP
13,248
26.5% share
9,070g
178 CS · 7.1/m
在哭泣#ljxxx
Jinx · ADC
2 / 8 / 1
23.1% KP
7,397
14.8% share
8,971g
161 CS · 6.5/m
andy4real#JP1
Thresh · Support
0 / 10 / 2
15.4% KP
2,432
4.9% share
5,680g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
