Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 194 days ago
9 / 8 / 7
K / D / A
64%
Kill participation
533.4
Damage / min
15,502g
451.5 gold / min
60
22 placed · 12 cleared
239
7 CS / min
Objective control
5
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryゴマ油#KRA
Olaf · Top
10 / 4 / 8
51.4% KP
31,318
20.2% share
16,453g
269 CS · 7.8/m
Anh yêu em#vnadc
Kha'Zix · Jungle
8 / 7 / 5
37.1% KP
24,902
16.1% share
14,369g
216 CS · 6.3/m
サメ仲間#JP1
Azir · Mid
10 / 4 / 8
51.4% KP
52,174
33.6% share
16,028g
251 CS · 7.3/m
わぐらちゃん#ε з
Ezreal · ADC
6 / 6 / 7
37.1% KP
39,092
25.2% share
16,710g
301 CS · 8.8/m
HLE Winter#왕호형복귀
Seraphine · Support
1 / 4 / 19
57.1% KP
7,590
4.9% share
10,112g
30 CS · 0.9/m
Red side
Defeat黄色のヨッシー#JP1
K'Sante · Top
8 / 4 / 8
64% KP
18,270
17.5% share
14,355g
224 CS · 6.5/m
Ankochan#20y
Lee Sin · Jungle
9 / 8 / 7
64% KP
18,313
17.5% share
15,502g
239 CS · 7/m
狛枝へビスケット#6245
Aurelion Sol · Mid
3 / 10 / 8
44% KP
28,344
27.1% share
11,663g
233 CS · 6.8/m
Kokoa#3333
Veigar · ADC
4 / 6 / 5
36% KP
29,356
28.1% share
14,523g
301 CS · 8.8/m
見崎 鳴#0805
Nami · Support
1 / 7 / 13
56% KP
10,332
9.9% share
8,870g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
