Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 194 days ago
5 / 4 / 26
K / D / A
91.2%
Kill participation
890.3
Damage / min
14,314g
466.5 gold / min
51
5 placed · 13 cleared
192
6.3 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat黄色のヨッシー#JP1
Rumble · Top
5 / 4 / 6
45.8% KP
21,300
21.7% share
11,838g
211 CS · 6.9/m
白鶴仙童#MYZZ
Ambessa · Jungle
4 / 7 / 5
37.5% KP
15,924
16.2% share
12,999g
235 CS · 7.7/m
Yua#zzZZ
Veigar · Mid
6 / 6 / 5
45.8% KP
28,507
29% share
13,556g
289 CS · 9.4/m
Milan#bb6
Corki · ADC
5 / 10 / 5
41.7% KP
23,074
23.5% share
12,974g
228 CS · 7.4/m
hetel#JP1
Anivia · Support
4 / 7 / 13
70.8% KP
9,476
9.6% share
9,856g
49 CS · 1.6/m
Red side
VictoryPheonix#VG45
Kennen · Top
6 / 6 / 7
38.2% KP
18,457
15.8% share
12,571g
234 CS · 7.6/m
Ankochan#20y
Jarvan IV · Jungle
5 / 4 / 26
91.2% KP
27,316
23.3% share
14,314g
192 CS · 6.3/m
おみみX#rox
Brand · Mid
3 / 5 / 9
35.3% KP
20,517
17.5% share
11,530g
239 CS · 7.8/m
BC EL#JP1
Jinx · ADC
17 / 4 / 13
88.2% KP
42,481
36.3% share
19,209g
294 CS · 9.6/m
tesla#iku
Thresh · Support
3 / 5 / 24
79.4% KP
8,294
7.1% share
9,751g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
