Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 192 days ago
12 / 8 / 14
K / D / A
63.4%
Kill participation
1,248.3
Damage / min
19,934g
545.1 gold / min
43
5 placed · 8 cleared
265
7.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBangha#TOP
Aatrox · Top
4 / 3 / 5
22% KP
18,881
12.3% share
14,419g
312 CS · 8.5/m
Ankochan#20y
Graves · Jungle
12 / 8 / 14
63.4% KP
45,645
29.7% share
19,934g
265 CS · 7.2/m
北枫丶小老板#새 벽
Fizz · Mid
13 / 10 / 13
63.4% KP
34,002
22.1% share
18,452g
244 CS · 6.7/m
混血 女友#aaa
Mel · ADC
7 / 5 / 17
58.5% KP
35,810
23.3% share
17,742g
332 CS · 9.1/m
I Am AtomiKSword#シャドウ
Poppy · Support
5 / 6 / 22
65.9% KP
19,458
12.7% share
13,010g
33 CS · 0.9/m
Red side
DefeatGGGGG#JP2
Malphite · Top
2 / 3 / 4
18.8% KP
21,185
15.2% share
13,955g
268 CS · 7.3/m
必杀技#小凌宝
Talon · Jungle
15 / 10 / 7
68.8% KP
43,434
31.2% share
23,239g
310 CS · 8.5/m
學無止境#Only
Viktor · Mid
6 / 7 / 7
40.6% KP
38,308
27.5% share
15,315g
292 CS · 8/m
HzLoveSs#ホnザi
Samira · ADC
8 / 11 / 4
37.5% KP
21,197
15.2% share
14,740g
243 CS · 6.6/m
HDCap#JP1
Shen · Support
1 / 10 / 17
56.3% KP
15,003
10.8% share
11,142g
67 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
