Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 190 days ago
19 / 7 / 9
K / D / A
77.8%
Kill participation
1,118.5
Damage / min
19,557g
586.7 gold / min
32
5 placed · 9 cleared
254
7.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatマイノリティ吉本#2748
Singed · Top
1 / 8 / 7
30.8% KP
16,040
15.4% share
10,218g
198 CS · 5.9/m
八月は向日葵#JP1
Jarvan IV · Jungle
7 / 9 / 10
65.4% KP
19,413
18.7% share
13,754g
180 CS · 5.4/m
焼きそばパンMID#2K1M
Ekko · Mid
12 / 6 / 3
57.7% KP
29,603
28.5% share
14,758g
243 CS · 7.3/m
jisyoku#2864
Jhin · ADC
2 / 7 / 15
65.4% KP
22,066
21.2% share
14,845g
309 CS · 9.3/m
エッチポップ#JP1
Zyra · Support
4 / 6 / 17
80.8% KP
16,749
16.1% share
9,930g
39 CS · 1.2/m
Red side
Victoryびょんしんゲーミング#びょんしん
Brand · Top
3 / 6 / 14
47.2% KP
38,469
25.8% share
13,823g
260 CS · 7.8/m
Ankochan#20y
Naafiri · Jungle
19 / 7 / 9
77.8% KP
37,283
25% share
19,557g
254 CS · 7.6/m
Majic#0409
Viktor · Mid
8 / 1 / 10
50% KP
35,266
23.6% share
16,140g
284 CS · 8.5/m
Killah#KENJI
Ezreal · ADC
6 / 5 / 11
47.2% KP
31,621
21.2% share
14,651g
228 CS · 6.8/m
りのちゃむ#baemn
Nautilus · Support
0 / 7 / 13
36.1% KP
6,684
4.5% share
8,383g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
