Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 190 days ago
3 / 6 / 27
K / D / A
83.3%
Kill participation
682.6
Damage / min
14,136g
434.1 gold / min
43
10 placed · 10 cleared
211
6.5 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatブラキオサウルス#dino
Singed · Top
6 / 8 / 10
50% KP
33,711
25% share
13,990g
273 CS · 8.4/m
いい夢見てね#おやすみ
Ambessa · Jungle
7 / 9 / 11
56.3% KP
29,366
21.8% share
16,315g
272 CS · 8.4/m
やなみあんな#負けヒロ
LeBlanc · Mid
4 / 6 / 6
31.3% KP
22,958
17% share
11,689g
254 CS · 7.8/m
Pheonix#VG45
Jhin · ADC
9 / 5 / 7
50% KP
33,904
25.1% share
17,125g
273 CS · 8.4/m
May#0823
Elise · Support
6 / 8 / 6
37.5% KP
15,024
11.1% share
9,643g
36 CS · 1.1/m
Red side
VictoryAwan#0925
Tryndamere · Top
15 / 10 / 3
50% KP
36,132
31.4% share
18,174g
287 CS · 8.8/m
Ankochan#20y
Jarvan IV · Jungle
3 / 6 / 27
83.3% KP
22,231
19.3% share
14,136g
211 CS · 6.5/m
シューティングルフィ太郎#流れ星
Ahri · Mid
8 / 2 / 16
66.7% KP
33,998
29.5% share
15,072g
272 CS · 8.4/m
貯金大変#gimu
Seraphine · ADC
7 / 6 / 18
69.4% KP
15,737
13.7% share
15,324g
229 CS · 7/m
黄色のヨッシー#JP1
Soraka · Support
3 / 8 / 17
55.6% KP
7,026
6.1% share
9,215g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
