Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 188 days ago
8 / 7 / 11
K / D / A
61.3%
Kill participation
860.7
Damage / min
13,811g
470.3 gold / min
33
14 placed · 5 cleared
201
6.8 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatシューティングルフィ太郎#流れ星
Gragas · Top
10 / 4 / 5
48.4% KP
23,662
22.8% share
12,773g
180 CS · 6.1/m
Ankochan#20y
Lee Sin · Jungle
8 / 7 / 11
61.3% KP
25,276
24.4% share
13,811g
201 CS · 6.8/m
PiiP#7044
Aurelion Sol · Mid
2 / 4 / 14
51.6% KP
27,233
26.3% share
10,680g
213 CS · 7.3/m
伏魔御廚子#Gimi
Tristana · ADC
6 / 8 / 4
32.3% KP
15,985
15.4% share
12,168g
212 CS · 7.2/m
Novita#JP1
Poppy · Support
5 / 12 / 10
48.4% KP
11,417
11% share
9,444g
45 CS · 1.5/m
Red side
Victory青春禁止#JP1
Tryndamere · Top
3 / 7 / 6
25.7% KP
12,824
11.4% share
12,001g
280 CS · 9.5/m
BC EL#JP1
Jarvan IV · Jungle
5 / 4 / 19
68.6% KP
17,883
15.9% share
13,046g
189 CS · 6.4/m
个性逃亡者#JP1
Malzahar · Mid
2 / 7 / 10
34.3% KP
17,243
15.3% share
10,503g
194 CS · 6.6/m
rehcra#xxxx
Yunara · ADC
25 / 4 / 5
85.7% KP
55,886
49.6% share
23,770g
302 CS · 10.3/m
悠木AoE#本物です
Nautilus · Support
0 / 9 / 20
57.1% KP
8,781
7.8% share
8,086g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
