Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 187 days ago
17 / 4 / 10
K / D / A
64.3%
Kill participation
1,087.9
Damage / min
18,373g
529 gold / min
49
7 placed · 13 cleared
249
7.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXandrino#JP1
Vayne · Top
5 / 14 / 4
28.1% KP
25,433
17.8% share
11,162g
171 CS · 4.9/m
senzawa#JP1
Karthus · Jungle
11 / 5 / 12
71.9% KP
45,255
31.7% share
21,002g
342 CS · 9.8/m
カレクゴス#JP1
Urgot · Mid
8 / 6 / 9
53.1% KP
31,980
22.4% share
16,286g
282 CS · 8.1/m
rire#7777
Veigar · ADC
8 / 7 / 12
62.5% KP
31,001
21.7% share
18,847g
274 CS · 7.9/m
2026#hny
Nami · Support
0 / 10 / 23
71.9% KP
8,897
6.2% share
9,470g
27 CS · 0.8/m
Red side
Victory尾中板井#JP1
K'Sante · Top
7 / 7 / 12
45.2% KP
18,700
14.7% share
12,845g
158 CS · 4.5/m
Ankochan#20y
Jarvan IV · Jungle
17 / 4 / 10
64.3% KP
37,788
29.7% share
18,373g
249 CS · 7.2/m
Deka Cats#JP11
Ahri · Mid
2 / 8 / 7
21.4% KP
15,798
12.4% share
11,510g
234 CS · 6.7/m
伏魔御廚子#Gimi
Tristana · ADC
15 / 6 / 4
45.2% KP
45,957
36.2% share
22,811g
340 CS · 9.8/m
ふぇにっち#2350
Blitzcrank · Support
1 / 7 / 13
33.3% KP
8,809
6.9% share
10,728g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
