Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 186 days ago
23 / 8 / 10
K / D / A
84.6%
Kill participation
1,703.1
Damage / min
19,082g
611.6 gold / min
38
6 placed · 6 cleared
218
7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPiNK#IDT
Shen · Top
2 / 1 / 19
53.8% KP
14,059
9.7% share
10,670g
176 CS · 5.6/m
Ankochan#20y
Naafiri · Jungle
23 / 8 / 10
84.6% KP
53,137
36.8% share
19,082g
218 CS · 7/m
しょうご#Metal
Orianna · Mid
2 / 3 / 18
51.3% KP
20,485
14.2% share
11,234g
221 CS · 7.1/m
Akainu#971
Yunara · ADC
12 / 6 / 15
69.2% KP
47,821
33.1% share
19,813g
267 CS · 8.6/m
ケサランパサラン#ケサラン
Karma · Support
0 / 10 / 20
51.3% KP
9,075
6.3% share
8,569g
15 CS · 0.5/m
Red side
DefeatRicky#りっきー
Rumble · Top
9 / 7 / 4
46.4% KP
34,686
29.2% share
12,783g
219 CS · 7/m
我要验牌#十JQKA
Rengar · Jungle
9 / 9 / 6
53.6% KP
33,090
27.9% share
16,094g
240 CS · 7.7/m
Minato aqua#ski
Veigar · Mid
6 / 7 / 10
57.1% KP
25,571
21.6% share
12,730g
238 CS · 7.6/m
プシューケー#JP1
Senna · ADC
3 / 9 / 14
60.7% KP
15,094
12.7% share
12,221g
200 CS · 6.4/m
Maybach#Maybe
Leona · Support
1 / 7 / 13
50% KP
10,162
8.6% share
8,579g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
