Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kindred
Victory
Ranked Solo/Duo · 185 days ago
16 / 6 / 6
K / D / A
73.3%
Kill participation
1,104.8
Damage / min
19,325g
582.4 gold / min
47
4 placed · 12 cleared
273
8.2 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLiam Gallagher#0812
Jax · Top
3 / 4 / 5
29.6% KP
26,174
20% share
12,162g
214 CS · 6.4/m
May#0823
Ambessa · Jungle
2 / 11 / 4
22.2% KP
13,046
10% share
12,155g
251 CS · 7.6/m
pisum#0000
Akali · Mid
13 / 5 / 0
48.1% KP
35,728
27.3% share
14,836g
239 CS · 7.2/m
くむお#JP1
Ashe · ADC
8 / 6 / 8
59.3% KP
45,244
34.5% share
15,107g
244 CS · 7.4/m
llelPara#JP1
Thresh · Support
1 / 5 / 15
59.3% KP
10,854
8.3% share
9,350g
28 CS · 0.8/m
Red side
Victory黄色のヨッシー#JP1
Poppy · Top
3 / 2 / 9
40% KP
31,578
24.2% share
12,581g
252 CS · 7.6/m
Ankochan#20y
Kindred · Jungle
16 / 6 / 6
73.3% KP
36,660
28.1% share
19,325g
273 CS · 8.2/m
No Toxic Can win#777
Yone · Mid
3 / 8 / 11
46.7% KP
25,964
19.9% share
10,917g
194 CS · 5.8/m
貯金大変#gimu
Seraphine · ADC
7 / 5 / 18
83.3% KP
25,012
19.2% share
14,747g
214 CS · 6.4/m
geo#2233
Sona · Support
1 / 6 / 23
80% KP
11,230
8.6% share
10,187g
47 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
