Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 185 days ago
6 / 4 / 25
K / D / A
81.6%
Kill participation
865.6
Damage / min
15,597g
489.4 gold / min
60
8 placed · 12 cleared
242
7.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhong Shelby#PSB
K'Sante · Top
0 / 9 / 5
20.8% KP
11,229
8.8% share
8,509g
147 CS · 4.6/m
Father of china#2302
Lee Sin · Jungle
10 / 7 / 3
54.2% KP
34,854
27.4% share
14,121g
221 CS · 6.9/m
Recap#125
Azir · Mid
7 / 6 / 2
37.5% KP
24,042
18.9% share
14,560g
272 CS · 8.5/m
Milan#bb6
Corki · ADC
6 / 9 / 3
37.5% KP
43,638
34.3% share
14,902g
261 CS · 8.2/m
クリーチャー#sign
Nami · Support
1 / 7 / 12
54.2% KP
13,368
10.5% share
9,107g
26 CS · 0.8/m
Red side
Victoryrehcra#xxxx
Vayne · Top
11 / 2 / 7
47.4% KP
41,519
26.4% share
15,320g
239 CS · 7.5/m
Ankochan#20y
Jarvan IV · Jungle
6 / 4 / 25
81.6% KP
27,583
17.6% share
15,597g
242 CS · 7.6/m
焼きそばパンMID#2K1M
Akali · Mid
7 / 7 / 9
42.1% KP
35,374
22.5% share
12,357g
202 CS · 6.3/m
8114149#419
Yunara · ADC
13 / 5 / 8
55.3% KP
37,638
24% share
18,617g
259 CS · 8.1/m
だれでも#1108
Karma · Support
1 / 6 / 24
65.8% KP
14,901
9.5% share
10,396g
57 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
