Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 180 days ago
11 / 10 / 9
K / D / A
71.4%
Kill participation
903.9
Damage / min
16,837g
484.5 gold / min
40
7 placed · 4 cleared
236
6.8 CS / min
Objective control
3
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryボコボコの岩場に乾杯#3774
Pantheon · Top
10 / 5 / 13
57.5% KP
35,139
25.9% share
15,364g
235 CS · 6.8/m
ewhfjbnwehjbhewf#ewfff
Rek'Sai · Jungle
10 / 7 / 14
60% KP
26,687
19.7% share
16,348g
250 CS · 7.2/m
xgsrx#1008
Annie · Mid
6 / 6 / 19
62.5% KP
28,404
21% share
12,731g
196 CS · 5.6/m
KR Top#KR06
Aphelios · ADC
13 / 4 / 8
52.5% KP
37,797
27.9% share
22,528g
369 CS · 10.6/m
NoA#JP2
Braum · Support
1 / 6 / 26
67.5% KP
7,549
5.6% share
10,639g
24 CS · 0.7/m
Red side
Defeatzeniyasuo#JP1
Darius · Top
7 / 10 / 3
35.7% KP
22,563
18.2% share
14,806g
233 CS · 6.7/m
Ankochan#20y
Ambessa · Jungle
11 / 10 / 9
71.4% KP
31,409
25.3% share
16,837g
236 CS · 6.8/m
青バフ#JP1
Malzahar · Mid
7 / 6 / 14
75% KP
43,921
35.3% share
15,144g
280 CS · 8.1/m
ギンギンでGO#JP1
Ezreal · ADC
2 / 6 / 10
42.9% KP
17,526
14.1% share
14,962g
326 CS · 9.4/m
MayR#モーティス
Nautilus · Support
1 / 8 / 14
53.6% KP
8,851
7.1% share
9,138g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
