Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 179 days ago
16 / 3 / 9
K / D / A
80.6%
Kill participation
1,342.1
Damage / min
16,500g
578.3 gold / min
32
18 placed · 4 cleared
215
7.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatytzz#2426
Sion · Top
1 / 6 / 2
37.5% KP
29,147
28% share
10,121g
224 CS · 7.9/m
CTRLME#77777
Graves · Jungle
5 / 7 / 1
75% KP
18,833
18.1% share
13,092g
228 CS · 8/m
へっぽこ3太郎#aaa
Malzahar · Mid
1 / 5 / 3
50% KP
27,284
26.2% share
10,580g
253 CS · 8.9/m
純 愛#1124
Ezreal · ADC
0 / 7 / 2
25% KP
21,409
20.6% share
10,093g
241 CS · 8.4/m
supjav#JP1
Braum · Support
1 / 6 / 5
75% KP
7,469
7.2% share
7,062g
21 CS · 0.7/m
Red side
Victory黄色のヨッシー#JP1
Gnar · Top
3 / 2 / 3
19.4% KP
22,471
18% share
11,697g
243 CS · 8.5/m
Ankochan#20y
Lee Sin · Jungle
16 / 3 / 9
80.6% KP
38,295
30.8% share
16,500g
215 CS · 7.5/m
貴方を不幸に誘いますね#ちょうだい
Malphite · Mid
6 / 2 / 13
61.3% KP
24,559
19.7% share
11,941g
197 CS · 6.9/m
Slow BOT#JP1
Senna · ADC
5 / 1 / 17
71% KP
27,213
21.9% share
14,792g
241 CS · 8.4/m
Kabe#chan
Tahm Kench · Support
1 / 0 / 13
45.2% KP
11,996
9.6% share
8,280g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
