Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 178 days ago
7 / 3 / 15
K / D / A
66.7%
Kill participation
852.6
Damage / min
13,218g
505.5 gold / min
41
7 placed · 7 cleared
190
7.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPheonix#VG45
Jayce · Top
7 / 8 / 1
30.8% KP
22,003
22.4% share
11,005g
198 CS · 7.6/m
Ξ º ω º Ξ#3489
Rek'Sai · Jungle
9 / 6 / 7
61.5% KP
24,146
24.6% share
11,816g
162 CS · 6.2/m
Hide on spi#spi
Ahri · Mid
4 / 8 / 8
46.2% KP
16,971
17.3% share
9,616g
185 CS · 7.1/m
BC EL#JP1
Jhin · ADC
1 / 5 / 13
53.8% KP
17,595
17.9% share
11,136g
198 CS · 7.6/m
tesla#iku
Anivia · Support
5 / 6 / 13
69.2% KP
17,359
17.7% share
9,396g
16 CS · 0.6/m
Red side
Victory黄色のヨッシー#JP1
Yorick · Top
6 / 4 / 14
60.6% KP
26,407
23.6% share
12,828g
217 CS · 8.3/m
Ankochan#20y
Xin Zhao · Jungle
7 / 3 / 15
66.7% KP
22,296
19.9% share
13,218g
190 CS · 7.3/m
ShoeBiLL#TTV2
Malphite · Mid
5 / 7 / 7
36.4% KP
17,279
15.4% share
9,539g
138 CS · 5.3/m
Lee#JP2
Yunara · ADC
7 / 4 / 8
45.5% KP
24,672
22% share
14,217g
216 CS · 8.3/m
天才剑修#巧克力
Elise · Support
8 / 9 / 9
51.5% KP
21,384
19.1% share
11,334g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
