Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 177 days ago
13 / 3 / 5
K / D / A
62.1%
Kill participation
741.9
Damage / min
15,612g
539.3 gold / min
51
5 placed · 12 cleared
239
8.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat黄色のヨッシー#JP1
Jayce · Top
5 / 4 / 2
38.9% KP
18,789
23.3% share
14,132g
261 CS · 9/m
May#0823
Lee Sin · Jungle
5 / 4 / 3
44.4% KP
13,708
17% share
11,264g
167 CS · 5.8/m
б a x o n#sumen
Annie · Mid
4 / 9 / 4
44.4% KP
20,166
25% share
10,762g
207 CS · 7.2/m
Lee#JP2
Yunara · ADC
3 / 7 / 1
22.2% KP
18,633
23.1% share
11,594g
234 CS · 8.1/m
我纵茕茕孑立 难避漫漫长夜#gg wp
Rell · Support
1 / 5 / 7
44.4% KP
9,294
11.5% share
7,599g
18 CS · 0.6/m
Red side
Victory骨折したアヒル#111
Heimerdinger · Top
0 / 6 / 6
20.7% KP
9,448
10.7% share
9,724g
202 CS · 7/m
Ankochan#20y
Viego · Jungle
13 / 3 / 5
62.1% KP
21,477
24.4% share
15,612g
239 CS · 8.3/m
貴方を不幸に誘いますね#ちょうだい
Diana · Mid
5 / 4 / 7
41.4% KP
19,666
22.4% share
12,786g
204 CS · 7/m
Asuki#JP1
Kindred · ADC
9 / 3 / 3
41.4% KP
31,006
35.3% share
14,751g
239 CS · 8.3/m
1234521#123
Alistar · Support
2 / 3 / 18
69% KP
6,313
7.2% share
9,954g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
