Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 177 days ago
6 / 8 / 17
K / D / A
57.5%
Kill participation
676.8
Damage / min
16,597g
471.5 gold / min
55
7 placed · 11 cleared
251
7.1 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory尾中板井#JP1
Wukong · Top
2 / 9 / 9
25% KP
18,735
11.2% share
11,179g
203 CS · 5.8/m
senzawa#JP1
Karthus · Jungle
13 / 10 / 17
68.2% KP
57,829
34.5% share
20,694g
274 CS · 7.8/m
リーセリアXahegao#404
Jayce · Mid
10 / 11 / 14
54.5% KP
38,722
23.1% share
16,965g
281 CS · 8/m
Lee#JP2
Jhin · ADC
14 / 6 / 18
72.7% KP
32,932
19.7% share
21,242g
289 CS · 8.2/m
エッチポップ#JP1
Zyra · Support
5 / 4 / 24
65.9% KP
19,200
11.5% share
12,554g
55 CS · 1.6/m
Red side
DefeatPiNK#IDT
Rumble · Top
15 / 7 / 6
52.5% KP
43,044
30.9% share
19,076g
279 CS · 7.9/m
Ankochan#20y
Jarvan IV · Jungle
6 / 8 / 17
57.5% KP
23,824
17.1% share
16,597g
251 CS · 7.1/m
1vsAll#日新又日新
Yone · Mid
16 / 10 / 8
60% KP
48,117
34.6% share
18,509g
281 CS · 8/m
Lotus#703
Vayne · ADC
2 / 10 / 4
15% KP
13,435
9.7% share
12,958g
211 CS · 6/m
Mqr1bon#JP1
Annie · Support
1 / 9 / 13
35% KP
10,720
7.7% share
9,684g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
