Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 177 days ago
13 / 5 / 7
K / D / A
48.8%
Kill participation
882.5
Damage / min
17,089g
541.6 gold / min
28
3 placed · 4 cleared
238
7.5 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatけろろん#2006
Ambessa · Top
6 / 8 / 8
43.8% KP
36,557
28.7% share
15,250g
247 CS · 7.8/m
Kaisa#UGU0
Shaco · Jungle
9 / 7 / 7
50% KP
17,889
14.1% share
14,009g
168 CS · 5.3/m
愛り絲#JP1
Ryze · Mid
5 / 9 / 6
34.4% KP
29,325
23% share
12,241g
215 CS · 6.8/m
Jasper7se#CR1
Yunara · ADC
10 / 10 / 6
50% KP
36,606
28.8% share
18,268g
277 CS · 8.8/m
GOD of 笹村#ONZED
Lulu · Support
2 / 7 / 19
65.6% KP
6,900
5.4% share
9,635g
20 CS · 0.6/m
Red side
VictoryPiNK#IDT
Yorick · Top
3 / 7 / 8
26.8% KP
20,722
15.2% share
13,233g
230 CS · 7.3/m
Ankochan#20y
Naafiri · Jungle
13 / 5 / 7
48.8% KP
27,842
20.4% share
17,089g
238 CS · 7.5/m
リーセリアXahegao#404
Hwei · Mid
11 / 6 / 9
48.8% KP
41,172
30.2% share
16,047g
249 CS · 7.9/m
Junkrat#JP8
Heimerdinger · ADC
11 / 6 / 8
46.3% KP
34,075
25% share
16,979g
249 CS · 7.9/m
Pplek#JP12
Leona · Support
3 / 8 / 14
41.5% KP
12,347
9.1% share
10,265g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
