Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 173 days ago
12 / 6 / 11
K / D / A
60.5%
Kill participation
1,375.1
Damage / min
18,220g
567 gold / min
48
6 placed · 9 cleared
258
8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatマンちゃん#1958
Cassiopeia · Top
4 / 8 / 5
28.1% KP
18,254
14.9% share
10,100g
201 CS · 6.3/m
ねすてぃー#7171
Xin Zhao · Jungle
5 / 9 / 8
40.6% KP
22,394
18.3% share
13,803g
242 CS · 7.5/m
チェゴヤ#0202
Ryze · Mid
7 / 6 / 8
46.9% KP
27,493
22.4% share
12,908g
238 CS · 7.4/m
Jasper7se#CR1
Kai'Sa · ADC
11 / 11 / 9
62.5% KP
33,162
27% share
17,923g
270 CS · 8.4/m
despise me#1112
Senna · Support
5 / 4 / 13
56.3% KP
21,328
17.4% share
11,532g
46 CS · 1.4/m
Red side
VictoryPiNK#IDT
K'Sante · Top
9 / 3 / 9
47.4% KP
27,059
15.7% share
15,338g
239 CS · 7.4/m
Ankochan#20y
Kha'Zix · Jungle
12 / 6 / 11
60.5% KP
44,187
25.7% share
18,220g
258 CS · 8/m
k4z04#E06
Viktor · Mid
6 / 6 / 12
47.4% KP
39,788
23.1% share
14,324g
227 CS · 7.1/m
ぴょんしんADC#ぴょんしん
Ezreal · ADC
7 / 9 / 7
36.8% KP
25,913
15.1% share
15,785g
234 CS · 7.3/m
Unn#JP1
Brand · Support
4 / 8 / 12
42.1% KP
34,934
20.3% share
11,458g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
