Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 167 days ago
10 / 7 / 10
K / D / A
69%
Kill participation
925.5
Damage / min
18,933g
525.9 gold / min
58
4 placed · 9 cleared
245
6.8 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI Am AtomiK#シャドウ
Rumble · Top
1 / 6 / 11
31.6% KP
25,061
18.5% share
13,837g
287 CS · 8/m
プシューケー#JP1
Nocturne · Jungle
14 / 4 / 6
52.6% KP
26,197
19.3% share
15,999g
241 CS · 6.7/m
PiiP#7044
Smolder · Mid
5 / 7 / 5
26.3% KP
25,483
18.8% share
15,081g
252 CS · 7/m
Silly man#JP1
Heimerdinger · ADC
16 / 4 / 10
68.4% KP
46,799
34.5% share
23,169g
337 CS · 9.4/m
Loki2#JP1
Nautilus · Support
2 / 8 / 22
63.2% KP
12,281
9% share
11,141g
29 CS · 0.8/m
Red side
Defeat340671100#JP1
Ivern · Top
4 / 6 / 5
31% KP
18,978
15.6% share
12,086g
198 CS · 5.5/m
Ankochan#20y
Talon · Jungle
10 / 7 / 10
69% KP
33,317
27.3% share
18,933g
245 CS · 6.8/m
さくら#9090
Orianna · Mid
7 / 1 / 10
58.6% KP
29,208
23.9% share
15,550g
292 CS · 8.1/m
尾中板井#JP1
Jhin · ADC
6 / 15 / 9
51.7% KP
30,119
24.7% share
14,750g
261 CS · 7.3/m
geo#2233
Bard · Support
2 / 9 / 12
48.3% KP
10,349
8.5% share
10,220g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
