Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 167 days ago
6 / 7 / 26
K / D / A
66.7%
Kill participation
870.6
Damage / min
16,601g
477.3 gold / min
44
21 placed · 4 cleared
239
6.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYordle D Luffy#NA1
Rumble · Top
6 / 10 / 8
30.4% KP
39,974
25.2% share
11,738g
196 CS · 5.6/m
10 HIGH#jg1
Vi · Jungle
13 / 10 / 12
54.3% KP
25,644
16.2% share
16,591g
215 CS · 6.2/m
nice try#ggwp3
Hwei · Mid
2 / 8 / 12
30.4% KP
32,818
20.7% share
12,073g
227 CS · 6.5/m
いつめい#JP1
Yunara · ADC
13 / 11 / 16
63% KP
32,836
20.7% share
18,613g
248 CS · 7.1/m
春分の日#JP1
Camille · Support
12 / 9 / 15
58.7% KP
27,204
17.2% share
13,288g
60 CS · 1.7/m
Red side
Victoryユレゆれトー#JP1
Vladimir · Top
17 / 2 / 12
60.4% KP
32,789
20.9% share
17,807g
235 CS · 6.8/m
Ankochan#20y
Lee Sin · Jungle
6 / 7 / 26
66.7% KP
30,282
19.3% share
16,601g
239 CS · 6.9/m
woz#JP12
Karthus · Mid
13 / 11 / 22
72.9% KP
48,959
31.2% share
16,653g
236 CS · 6.8/m
タバコ#ください
Ashe · ADC
9 / 14 / 17
54.2% KP
27,733
17.7% share
19,636g
263 CS · 7.6/m
甜心奶兔W#8943
Elise · Support
3 / 12 / 17
41.7% KP
17,211
11% share
11,380g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
