Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 167 days ago
16 / 1 / 9
K / D / A
83.3%
Kill participation
1,038.8
Damage / min
14,810g
578.1 gold / min
23
10 placed · 1 cleared
212
8.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryユレゆれトー#JP1
K'Sante · Top
3 / 1 / 5
26.7% KP
15,534
17.1% share
9,489g
176 CS · 6.9/m
Ankochan#20y
Lee Sin · Jungle
16 / 1 / 9
83.3% KP
26,611
29.3% share
14,810g
212 CS · 8.3/m
Bluekun#JP1
Viktor · Mid
6 / 3 / 9
50% KP
22,373
24.6% share
11,438g
201 CS · 7.8/m
Kaisa#JP3
Varus · ADC
3 / 4 / 7
33.3% KP
17,319
19.1% share
11,528g
186 CS · 7.3/m
Yasuri#JP1
Seraphine · Support
2 / 4 / 10
40% KP
8,950
9.9% share
8,016g
42 CS · 1.6/m
Red side
Defeat利群あれば勝てる#yuria
Yone · Top
2 / 4 / 1
23.1% KP
21,186
31.8% share
10,527g
225 CS · 8.8/m
ねすてぃー#7171
Kha'Zix · Jungle
4 / 13 / 0
30.8% KP
9,653
14.5% share
8,956g
135 CS · 5.3/m
wifeabuser42069#JP2
Sylas · Mid
2 / 10 / 2
30.8% KP
12,198
18.3% share
7,043g
123 CS · 4.8/m
貯金大変#gimu
Ashe · ADC
5 / 2 / 6
84.6% KP
17,233
25.8% share
10,942g
220 CS · 8.6/m
suzukamui#jp2
Rell · Support
0 / 1 / 9
69.2% KP
6,417
9.6% share
6,855g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
