Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 165 days ago
13 / 8 / 4
K / D / A
53.1%
Kill participation
930.6
Damage / min
18,003g
528.2 gold / min
31
6 placed · 6 cleared
266
7.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHeroSiege#11111
Singed · Top
1 / 5 / 6
18.4% KP
9,222
7% share
11,125g
219 CS · 6.4/m
れいきら#れいきら
Kha'Zix · Jungle
16 / 4 / 10
68.4% KP
36,152
27.5% share
19,818g
232 CS · 6.8/m
Akainu#971
Aurora · Mid
10 / 4 / 10
52.6% KP
38,634
29.4% share
17,362g
303 CS · 8.9/m
意味不明#0119
Lucian · ADC
9 / 6 / 12
55.3% KP
39,033
29.7% share
19,124g
308 CS · 9/m
Hosizora Rin#JP1
Nami · Support
2 / 13 / 19
55.3% KP
8,354
6.4% share
10,018g
11 CS · 0.3/m
Red side
DefeatPiNK#IDT
Anivia · Top
3 / 5 / 5
25% KP
19,105
15.3% share
12,398g
295 CS · 8.7/m
Ankochan#20y
Viego · Jungle
13 / 8 / 4
53.1% KP
31,717
25.4% share
18,003g
266 CS · 7.8/m
Nakamo bot#KSKBL
Xerath · Mid
7 / 8 / 6
40.6% KP
31,655
25.3% share
12,745g
252 CS · 7.4/m
バカ変態うるさいもうー#しらない
Ashe · ADC
7 / 10 / 12
59.4% KP
27,319
21.8% share
14,206g
217 CS · 6.4/m
miyamimajitensi#1004
Leona · Support
2 / 7 / 18
62.5% KP
15,300
12.2% share
10,177g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
