Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 164 days ago
9 / 4 / 14
K / D / A
65.7%
Kill participation
893.2
Damage / min
13,184g
546.7 gold / min
43
3 placed · 15 cleared
170
7 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat弟子募集中#ももです
Vayne · Top
0 / 5 / 5
20.8% KP
10,800
12.1% share
6,948g
136 CS · 5.6/m
wuyan306#HK1
Lee Sin · Jungle
11 / 9 / 5
66.7% KP
25,824
29% share
12,187g
146 CS · 6.1/m
さくら#9090
Akali · Mid
3 / 6 / 6
37.5% KP
17,405
19.5% share
8,144g
175 CS · 7.3/m
Soldier#223
Cassiopeia · ADC
9 / 10 / 9
75% KP
24,991
28% share
11,628g
172 CS · 7.1/m
Day1week#Day1
Nautilus · Support
1 / 5 / 18
79.2% KP
10,105
11.3% share
7,062g
21 CS · 0.9/m
Red side
VictoryPiNK#IDT
K'Sante · Top
5 / 3 / 6
31.4% KP
15,252
15.9% share
10,525g
178 CS · 7.4/m
Ankochan#20y
Xin Zhao · Jungle
9 / 4 / 14
65.7% KP
21,542
22.4% share
13,184g
170 CS · 7/m
CRYO#クライオ
Aurora · Mid
10 / 1 / 10
57.1% KP
28,938
30.1% share
13,477g
223 CS · 9.2/m
OMOIDEINMYHEAD#dkgi
Draven · ADC
6 / 9 / 11
48.6% KP
17,497
18.2% share
11,822g
129 CS · 5.3/m
PW加17347391862#4868
Sylas · Support
5 / 7 / 16
60% KP
12,995
13.5% share
8,800g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
