Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Flex · 163 days ago
1 / 9 / 18
K / D / A
59.4%
Kill participation
660.9
Damage / min
13,912g
392.8 gold / min
53
7 placed · 8 cleared
256
7.2 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory機動戦士ガベダム#JP1
Singed · Top
11 / 4 / 9
62.5% KP
38,178
22.3% share
18,427g
303 CS · 8.6/m
Ankochan#20y
Malphite · Jungle
1 / 9 / 18
59.4% KP
23,407
13.7% share
13,912g
256 CS · 7.2/m
PiNK#IDT
Akshan · Mid
13 / 8 / 11
75% KP
39,730
23.2% share
17,706g
254 CS · 7.2/m
奶 冻#喵喵喵
Ashe · ADC
3 / 12 / 13
50% KP
29,628
17.3% share
13,922g
231 CS · 6.5/m
びょんしんゲーミング#びょんしん
Brand · Support
4 / 12 / 17
65.6% KP
40,001
23.4% share
11,298g
57 CS · 1.6/m
Red side
DefeatV1 Recon#0806
Sion · Top
5 / 5 / 13
40% KP
19,511
15% share
14,668g
265 CS · 7.5/m
不鳴之鴞 無跡之虎#金准將
Lee Sin · Jungle
14 / 7 / 18
71.1% KP
28,897
22.2% share
18,270g
253 CS · 7.1/m
V1 Mtemia#Damn
Akali · Mid
10 / 9 / 14
53.3% KP
33,689
25.9% share
12,183g
169 CS · 4.8/m
Arashi#XDD
Yone · ADC
15 / 4 / 11
57.8% KP
39,961
30.7% share
18,548g
275 CS · 7.8/m
MBG#MBG1
Braum · Support
1 / 7 / 29
66.7% KP
8,019
6.2% share
9,392g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
