Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 158 days ago
11 / 5 / 10
K / D / A
50%
Kill participation
895.9
Damage / min
13,875g
499.7 gold / min
37
7 placed · 4 cleared
204
7.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat子持ち会社員#atfil
Gangplank · Top
2 / 8 / 6
44.4% KP
17,793
19.8% share
10,349g
132 CS · 4.8/m
kokekokeshi#JP2
Wukong · Jungle
5 / 8 / 6
61.1% KP
16,591
18.5% share
11,029g
157 CS · 5.7/m
Recap#125
Akali · Mid
7 / 8 / 1
44.4% KP
25,195
28% share
12,587g
183 CS · 6.6/m
Milan#bb6
Kai'Sa · ADC
2 / 9 / 7
50% KP
22,609
25.1% share
13,540g
228 CS · 8.2/m
odessa1#JP132
Nautilus · Support
2 / 9 / 10
66.7% KP
7,711
8.6% share
8,799g
35 CS · 1.3/m
Red side
Victory黄色のヨッシー#JP1
K'Sante · Top
8 / 3 / 5
31% KP
13,289
11.8% share
13,073g
229 CS · 8.2/m
Ankochan#20y
Vi · Jungle
11 / 5 / 10
50% KP
24,877
22.2% share
13,875g
204 CS · 7.3/m
rem#JPW0
Yone · Mid
9 / 4 / 17
61.9% KP
31,245
27.8% share
13,670g
213 CS · 7.7/m
くむお#JP1
Lucian · ADC
12 / 3 / 10
52.4% KP
31,986
28.5% share
15,501g
219 CS · 7.9/m
ハクナオレノマタタ#西コリ
Nami · Support
2 / 3 / 28
71.4% KP
10,830
9.7% share
9,544g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
