Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 158 days ago
10 / 8 / 17
K / D / A
81.8%
Kill participation
1,557.4
Damage / min
20,081g
516.4 gold / min
58
4 placed · 14 cleared
275
7.1 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryバカ変態うるさいもうー#しらない
Shen · Top
5 / 8 / 25
63.8% KP
35,944
17.3% share
14,100g
189 CS · 4.9/m
Lillian#4585
Lillia · Jungle
12 / 6 / 23
74.5% KP
47,582
23% share
20,025g
271 CS · 7/m
ENAKING#KR2
Diana · Mid
9 / 8 / 11
42.6% KP
36,515
17.6% share
15,687g
253 CS · 6.5/m
マックスむらい#ttv
Smolder · ADC
18 / 6 / 13
66% KP
71,397
34.4% share
22,820g
320 CS · 8.2/m
二度とネガティブ発言はいたしませ#黒みかん
Poppy · Support
3 / 5 / 27
63.8% KP
15,830
7.6% share
11,636g
32 CS · 0.8/m
Red side
DefeatpUff#2927
Cho'Gath · Top
6 / 11 / 10
48.5% KP
40,470
19.7% share
14,386g
215 CS · 5.5/m
Ankochan#20y
Jayce · Jungle
10 / 8 / 17
81.8% KP
60,556
29.5% share
20,081g
275 CS · 7.1/m
ケサランパサラン#ケサラン
Talon · Mid
5 / 9 / 8
39.4% KP
25,660
12.5% share
12,769g
249 CS · 6.4/m
黄色のヨッシー#JP1
Ezreal · ADC
8 / 8 / 10
54.5% KP
46,948
22.9% share
19,671g
320 CS · 8.2/m
Yasuri#JP1
Lux · Support
4 / 11 / 14
54.5% KP
31,330
15.3% share
12,156g
72 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
