Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 156 days ago
6 / 8 / 6
K / D / A
50%
Kill participation
436.2
Damage / min
13,669g
392.4 gold / min
49
17 placed · 9 cleared
233
6.7 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
2
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI Am AtomiK#シャドウ
Gwen · Top
3 / 2 / 10
28.3% KP
26,955
18.1% share
15,322g
325 CS · 9.3/m
ユメ先輩かわいいね専用アカウント#めちゃかわ
Pyke · Jungle
12 / 6 / 17
63% KP
23,833
16% share
17,164g
186 CS · 5.3/m
GOD of 笹村#ONZED
Zed · Mid
14 / 4 / 10
52.2% KP
40,324
27.1% share
20,396g
264 CS · 7.6/m
jisyoku#2864
Lucian · ADC
14 / 6 / 11
54.3% KP
47,513
31.9% share
20,411g
330 CS · 9.5/m
wafu#JP1
Braum · Support
3 / 6 / 20
50% KP
10,307
6.9% share
11,277g
35 CS · 1/m
Red side
Defeat黄色のヨッシー#JP1
Ambessa · Top
2 / 5 / 5
29.2% KP
24,216
21.8% share
12,122g
263 CS · 7.6/m
Ankochan#20y
Lee Sin · Jungle
6 / 8 / 6
50% KP
15,194
13.7% share
13,669g
233 CS · 6.7/m
ENAKING#KR2
Diana · Mid
6 / 13 / 1
29.2% KP
24,113
21.7% share
14,194g
268 CS · 7.7/m
はろーぱいせん#JP1
Varus · ADC
6 / 10 / 9
62.5% KP
26,642
24% share
16,123g
295 CS · 8.5/m
ω Nerøna Imũ ω#世界の王
Senna · Support
4 / 10 / 14
75% KP
20,888
18.8% share
12,062g
63 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
