Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 155 days ago
11 / 6 / 18
K / D / A
78.4%
Kill participation
887.8
Damage / min
16,641g
474.3 gold / min
48
21 placed · 6 cleared
240
6.8 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryゴマ油#챔기름
Olaf · Top
9 / 5 / 4
32.5% KP
29,455
20.1% share
14,744g
254 CS · 7.2/m
Chisa#1130
Xin Zhao · Jungle
14 / 6 / 12
65% KP
36,061
24.5% share
19,168g
262 CS · 7.5/m
xerath king#king
Xerath · Mid
6 / 6 / 14
50% KP
29,745
20.2% share
12,798g
218 CS · 6.2/m
ハゲニート50歳#JP2
Lucian · ADC
11 / 10 / 8
47.5% KP
40,807
27.8% share
19,045g
240 CS · 6.8/m
Ayezen#JP1
Braum · Support
0 / 10 / 27
67.5% KP
10,822
7.4% share
10,732g
39 CS · 1.1/m
Red side
Defeatあいうえお3#JP1
Gangplank · Top
6 / 7 / 11
45.9% KP
32,366
21.5% share
15,625g
291 CS · 8.3/m
Ankochan#20y
Lee Sin · Jungle
11 / 6 / 18
78.4% KP
31,147
20.7% share
16,641g
240 CS · 6.8/m
しゅわしゅわmid#JP1
Viktor · Mid
11 / 7 / 14
67.6% KP
60,065
40% share
17,715g
284 CS · 8.1/m
NaiNa#4422
Ashe · ADC
6 / 12 / 11
45.9% KP
17,009
11.3% share
12,768g
219 CS · 6.2/m
Vomero#xxx
Alistar · Support
3 / 8 / 17
54.1% KP
9,660
6.4% share
9,803g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
