Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 155 days ago
12 / 3 / 10
K / D / A
64.7%
Kill participation
947.6
Damage / min
21,363g
589.1 gold / min
51
3 placed · 13 cleared
289
8 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRicky#りっきー
Kennen · Top
2 / 6 / 5
21.9% KP
27,228
20.2% share
12,078g
253 CS · 7/m
mid or top#JP1
Lillia · Jungle
4 / 7 / 8
37.5% KP
16,332
12.1% share
13,490g
258 CS · 7.1/m
Bestof漢#5380
Garen · Mid
6 / 8 / 2
25% KP
20,729
15.4% share
13,949g
303 CS · 8.4/m
ラキピー#だっぴ
Varus · ADC
11 / 7 / 8
59.4% KP
47,472
35.3% share
17,342g
267 CS · 7.4/m
Ngô Văn Hiếu#2302
Vel'Koz · Support
9 / 6 / 13
68.8% KP
22,786
16.9% share
12,657g
47 CS · 1.3/m
Red side
VictoryKronos#9105
Ambessa · Top
1 / 1 / 9
29.4% KP
14,817
11.9% share
13,465g
238 CS · 6.6/m
Ankochan#20y
Jayce · Jungle
12 / 3 / 10
64.7% KP
34,368
27.6% share
21,363g
289 CS · 8/m
LAN#net
Sylas · Mid
8 / 6 / 5
38.2% KP
30,447
24.5% share
14,525g
266 CS · 7.3/m
かいっちょ#かいっちょ
Aphelios · ADC
8 / 16 / 6
41.2% KP
26,499
21.3% share
17,945g
247 CS · 6.8/m
艾莉丝#0727
Lux · Support
5 / 6 / 13
52.9% KP
18,350
14.7% share
11,462g
45 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
