Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 153 days ago
7 / 7 / 3
K / D / A
76.9%
Kill participation
712.3
Damage / min
11,587g
447.7 gold / min
35
16 placed · 2 cleared
188
7.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryぼくはしにまSHEN#JP1
Shen · Top
0 / 2 / 9
23.1% KP
4,262
4.6% share
8,157g
190 CS · 7.3/m
January#봄이야
Naafiri · Jungle
9 / 6 / 8
43.6% KP
18,269
19.8% share
11,863g
169 CS · 6.5/m
福岡が好きです#いいね
Orianna · Mid
9 / 0 / 11
51.3% KP
25,694
27.8% share
12,486g
200 CS · 7.7/m
Lunari#JP1
Lucian · ADC
20 / 3 / 5
64.1% KP
35,681
38.6% share
15,668g
225 CS · 8.7/m
いきいき乳酸菌#neko
Yuumi · Support
1 / 2 / 28
74.4% KP
8,514
9.2% share
8,852g
7 CS · 0.3/m
Red side
Defeatルンカンデル#JP37
Teemo · Top
0 / 3 / 3
23.1% KP
15,884
25.8% share
10,331g
250 CS · 9.7/m
Ankochan#20y
Lee Sin · Jungle
7 / 7 / 3
76.9% KP
18,436
30% share
11,587g
188 CS · 7.3/m
日本男模#txy
Yone · Mid
3 / 12 / 2
38.5% KP
11,741
19.1% share
9,621g
178 CS · 6.9/m
DragonzKilla#br1
Ezreal · ADC
1 / 8 / 4
38.5% KP
11,378
18.5% share
9,870g
211 CS · 8.2/m
大橋ジーノ#3726
Lux · Support
2 / 9 / 3
38.5% KP
4,080
6.6% share
7,895g
44 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
