Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Solo/Duo · 152 days ago
8 / 8 / 3
K / D / A
42.3%
Kill participation
917.7
Damage / min
14,825g
466.2 gold / min
31
12 placed · 4 cleared
274
8.6 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryゴキゲン中飛車#7021
Yorick · Top
1 / 9 / 6
20.6% KP
16,411
12.2% share
11,280g
238 CS · 7.5/m
くるみかん#123
Shaco · Jungle
15 / 5 / 10
73.5% KP
32,184
23.9% share
17,996g
229 CS · 7.2/m
Soldier#223
Viktor · Mid
5 / 7 / 6
32.4% KP
26,294
19.5% share
12,956g
243 CS · 7.6/m
Day1week#Day1
Senna · ADC
12 / 2 / 15
79.4% KP
51,026
37.8% share
20,349g
271 CS · 8.5/m
飲酒運転#JP1
Braum · Support
1 / 3 / 21
64.7% KP
8,965
6.6% share
10,195g
23 CS · 0.7/m
Red side
DefeatAnkochan#20y
Jax · Top
8 / 8 / 3
42.3% KP
29,183
25.1% share
14,825g
274 CS · 8.6/m
北朝鮮#NK072
Rumble · Jungle
5 / 7 / 6
42.3% KP
17,587
15.1% share
12,952g
198 CS · 6.2/m
Enapoη#JP1
Jayce · Mid
5 / 4 / 10
57.7% KP
27,684
23.8% share
14,637g
256 CS · 8.1/m
Yasuoと猫#5480
Ezreal · ADC
6 / 7 / 3
34.6% KP
22,981
19.8% share
13,196g
216 CS · 6.8/m
SINU#2006
LeBlanc · Support
2 / 8 / 11
50% KP
18,874
16.2% share
9,377g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
