Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 149 days ago
9 / 6 / 6
K / D / A
33.3%
Kill participation
1,055.5
Damage / min
11,051g
438.5 gold / min
25
9 placed · 3 cleared
145
5.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmid or top#JP1
Darius · Top
0 / 13 / 6
31.6% KP
7,374
10.8% share
5,920g
91 CS · 3.6/m
lemonmanf#4230
Elise · Jungle
8 / 7 / 5
68.4% KP
16,299
24% share
12,503g
153 CS · 6.1/m
2000y#JP1
Viktor · Mid
4 / 9 / 4
42.1% KP
21,273
31.3% share
8,478g
180 CS · 7.1/m
ENAKING#KR2
Caitlyn · ADC
2 / 8 / 6
42.1% KP
14,557
21.4% share
10,662g
215 CS · 8.5/m
Jackn#JP1
Shen · Support
5 / 8 / 7
63.2% KP
8,533
12.5% share
9,136g
52 CS · 2.1/m
Red side
VictoryAnkochan#20y
Vayne · Top
9 / 6 / 6
33.3% KP
26,598
26.1% share
11,051g
145 CS · 5.8/m
くろひめ ゆうひ#2003
Lee Sin · Jungle
9 / 3 / 11
44.4% KP
19,415
19% share
13,028g
167 CS · 6.6/m
ハムケチ#Tuffy
Twisted Fate · Mid
10 / 1 / 14
53.3% KP
21,229
20.8% share
14,616g
199 CS · 7.9/m
Free HK#JP1
Morgana · ADC
9 / 4 / 15
53.3% KP
18,098
17.7% share
12,609g
178 CS · 7.1/m
ヒュブリス#JPN
Skarner · Support
8 / 6 / 14
48.9% KP
16,739
16.4% share
10,584g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
