Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 149 days ago
24 / 10 / 18
K / D / A
77.8%
Kill participation
1,739.2
Damage / min
20,004g
552.9 gold / min
37
8 placed · 6 cleared
237
6.5 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryflamedevillll#JP1
Poppy · Top
8 / 5 / 19
50% KP
33,707
17.2% share
14,713g
232 CS · 6.4/m
Ankochan#20y
Pantheon · Jungle
24 / 10 / 18
77.8% KP
62,929
32% share
20,004g
237 CS · 6.5/m
オーバーステイ高橋#2929
Orianna · Mid
11 / 4 / 32
79.6% KP
45,838
23.3% share
16,215g
225 CS · 6.2/m
TANT#yyy
Karthus · ADC
8 / 10 / 21
53.7% KP
32,557
16.6% share
16,555g
261 CS · 7.2/m
斗魚丶瀬葉淳#XXX
Twisted Fate · Support
3 / 2 / 32
64.8% KP
21,359
10.9% share
13,500g
93 CS · 2.6/m
Red side
Defeatめて3#ASTN
Kled · Top
3 / 8 / 5
25.8% KP
22,249
15.4% share
15,235g
298 CS · 8.2/m
Flat Earther#capy
Nocturne · Jungle
3 / 14 / 14
54.8% KP
23,021
16% share
13,604g
238 CS · 6.6/m
Esch#4444
K'Sante · Mid
2 / 16 / 6
25.8% KP
22,451
15.6% share
11,985g
253 CS · 7/m
wswgou#9827
Viktor · ADC
14 / 8 / 11
80.6% KP
58,289
40.4% share
19,688g
275 CS · 7.6/m
Pyke GPT#urgot
Rell · Support
9 / 8 / 16
80.6% KP
18,273
12.7% share
14,021g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
