Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 144 days ago
13 / 4 / 11
K / D / A
51.1%
Kill participation
1,242.7
Damage / min
19,975g
688 gold / min
33
9 placed · 8 cleared
264
9.1 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPuppy Yuuno#hana
Malphite · Top
3 / 5 / 18
44.7% KP
25,034
17.5% share
11,378g
171 CS · 5.9/m
Ankochan#20y
Jayce · Jungle
13 / 4 / 11
51.1% KP
36,080
25.3% share
19,975g
264 CS · 9.1/m
2000y#JP1
Xerath · Mid
15 / 2 / 11
55.3% KP
38,498
27% share
14,041g
218 CS · 7.5/m
Haraz#jggap
Smolder · ADC
13 / 6 / 14
57.4% KP
29,877
20.9% share
15,399g
209 CS · 7.2/m
WSOP#JP1
Swain · Support
3 / 3 / 20
48.9% KP
13,348
9.3% share
9,186g
31 CS · 1.1/m
Red side
DefeatJ R#MID
Viego · Top
5 / 10 / 1
30% KP
18,296
19.9% share
12,412g
197 CS · 6.8/m
kokekokeshi#JP2
Ivern · Jungle
0 / 9 / 8
40% KP
10,603
11.5% share
9,825g
147 CS · 5.1/m
なすび改二#JP1
Anivia · Mid
5 / 5 / 4
45% KP
15,543
16.9% share
11,732g
206 CS · 7.1/m
やみのメグ#1233
Teemo · ADC
6 / 9 / 0
30% KP
19,361
21% share
11,614g
217 CS · 7.5/m
Yuusha yamemasu#444
Zyra · Support
4 / 14 / 5
45% KP
28,203
30.7% share
10,148g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
