Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 142 days ago
5 / 4 / 19
K / D / A
82.8%
Kill participation
557
Damage / min
12,441g
429.5 gold / min
47
9 placed · 12 cleared
179
6.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatふらうぃー 花粉撲滅大作戦#ぺぐどぅん
Aatrox · Top
3 / 3 / 3
27.3% KP
22,366
24.8% share
10,578g
219 CS · 7.6/m
純正九蓮宝燈#uuu
Taliyah · Jungle
2 / 10 / 12
63.6% KP
18,560
20.6% share
10,791g
163 CS · 5.6/m
2000y#JP1
LeBlanc · Mid
6 / 8 / 7
59.1% KP
21,175
23.5% share
11,857g
226 CS · 7.8/m
蓝玫恋#Hong
Sivir · ADC
3 / 8 / 5
36.4% KP
14,108
15.7% share
12,343g
227 CS · 7.8/m
Bishop#happy
Pyke · Support
8 / 1 / 7
68.2% KP
13,807
15.3% share
10,347g
30 CS · 1/m
Red side
Victoryhinkomori#JP1
K'Sante · Top
1 / 4 / 8
31% KP
14,579
13.3% share
9,690g
199 CS · 6.9/m
Ankochan#20y
Jarvan IV · Jungle
5 / 4 / 19
82.8% KP
16,133
14.7% share
12,441g
179 CS · 6.2/m
狛枝へビスケット#6245
Aurelion Sol · Mid
7 / 4 / 9
55.2% KP
30,592
28% share
12,406g
237 CS · 8.2/m
rehcra#xxxx
Zeri · ADC
16 / 5 / 10
89.7% KP
40,872
37.3% share
19,999g
307 CS · 10.6/m
ヒイロ#JP1
Yuumi · Support
0 / 5 / 26
89.7% KP
7,267
6.6% share
8,802g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
