Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 141 days ago
11 / 5 / 11
K / D / A
75.9%
Kill participation
965.1
Damage / min
14,748g
501.3 gold / min
33
13 placed · 6 cleared
214
7.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeateimmy#JP1
Gwen · Top
1 / 7 / 3
17.4% KP
20,747
17.1% share
9,233g
216 CS · 7.3/m
ewhfjbnwehjbhewf#ewfff
Rek'Sai · Jungle
3 / 6 / 4
30.4% KP
13,725
11.3% share
10,370g
187 CS · 6.4/m
唯 一#0823
LeBlanc · Mid
10 / 1 / 6
69.6% KP
46,885
38.7% share
13,314g
228 CS · 7.8/m
hi im num#adc
Draven · ADC
7 / 7 / 4
47.8% KP
30,250
25% share
17,086g
261 CS · 8.9/m
Tako Yankee#1112
Sona · Support
2 / 8 / 13
65.2% KP
9,592
7.9% share
8,398g
20 CS · 0.7/m
Red side
Victory卍GAREN卍#JP1
Garen · Top
4 / 3 / 7
37.9% KP
19,000
18.9% share
13,479g
255 CS · 8.7/m
Ankochan#20y
Lee Sin · Jungle
11 / 5 / 11
75.9% KP
28,391
28.3% share
14,748g
214 CS · 7.3/m
GIGA KUJIRA KING#bosyo
Kled · Mid
3 / 5 / 12
51.7% KP
15,440
15.4% share
11,344g
176 CS · 6/m
なお美#JP12
Varus · ADC
8 / 6 / 9
58.6% KP
24,964
24.8% share
14,323g
260 CS · 8.8/m
ぐ い#JP1
Karma · Support
3 / 4 / 18
72.4% KP
12,696
12.6% share
9,785g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
