Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 129 days ago
4 / 4 / 21
K / D / A
53.2%
Kill participation
509.8
Damage / min
11,315g
473.4 gold / min
45
6 placed · 7 cleared
149
6.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatかなう#burin
K'Sante · Top
4 / 5 / 7
44% KP
22,201
26.5% share
8,493g
162 CS · 6.8/m
mahoutuzi#85777
Talon · Jungle
8 / 8 / 6
56% KP
16,129
19.3% share
11,496g
165 CS · 6.9/m
福岡が好きです#いいね
Singed · Mid
5 / 9 / 6
44% KP
20,619
24.6% share
9,704g
203 CS · 8.5/m
Veraku#0717
Varus · ADC
7 / 11 / 0
28% KP
16,664
19.9% share
11,309g
169 CS · 7.1/m
January#봄이야
Nautilus · Support
1 / 14 / 12
52% KP
8,165
9.7% share
6,462g
20 CS · 0.8/m
Red side
Victory100SatorumiJEP#9527
Olaf · Top
4 / 5 / 5
19.1% KP
12,871
11.5% share
9,233g
177 CS · 7.4/m
Ankochan#20y
Vi · Jungle
4 / 4 / 21
53.2% KP
12,184
10.9% share
11,315g
149 CS · 6.2/m
アリミル#1209
Katarina · Mid
15 / 7 / 11
55.3% KP
28,464
25.5% share
13,875g
163 CS · 6.8/m
rehcra#xxxx
Ezreal · ADC
20 / 0 / 16
76.6% KP
42,091
37.7% share
18,424g
231 CS · 9.7/m
霧の森道#きりみち
Camille · Support
4 / 9 / 23
57.4% KP
16,024
14.4% share
9,575g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
