Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 129 days ago
10 / 3 / 12
K / D / A
57.9%
Kill participation
762.1
Damage / min
11,989g
509.1 gold / min
26
15 placed · 0 cleared
149
6.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat木谷高明#JP1
Neeko · Top
4 / 3 / 5
52.9% KP
19,847
26.2% share
8,032g
153 CS · 6.5/m
hjny#JP1
Viego · Jungle
2 / 12 / 3
29.4% KP
12,720
16.8% share
7,362g
96 CS · 4.1/m
たいよう#001
Varus · Mid
6 / 9 / 2
47.1% KP
20,714
27.4% share
9,530g
148 CS · 6.3/m
Moda#233
Lucian · ADC
3 / 9 / 1
23.5% KP
12,660
16.7% share
7,917g
132 CS · 5.6/m
김맞뜰#S T
Nautilus · Support
2 / 5 / 8
58.8% KP
9,678
12.8% share
7,117g
21 CS · 0.9/m
Red side
Victoryかなう#burin
Olaf · Top
3 / 3 / 4
18.4% KP
14,903
13.7% share
10,385g
197 CS · 8.4/m
Ankochan#20y
Lee Sin · Jungle
10 / 3 / 12
57.9% KP
17,947
16.5% share
11,989g
149 CS · 6.3/m
FA 2010#ZuZu
Viktor · Mid
11 / 7 / 9
52.6% KP
33,573
30.8% share
11,146g
159 CS · 6.8/m
rehcra#xxxx
Jhin · ADC
12 / 1 / 11
60.5% KP
35,104
32.2% share
14,072g
221 CS · 9.4/m
ぴょんしんゲーミング#zzz
Karma · Support
2 / 3 / 21
60.5% KP
7,326
6.7% share
8,516g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
