Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 120 days ago
8 / 10 / 6
K / D / A
48.3%
Kill participation
784.7
Damage / min
13,626g
424.5 gold / min
50
23 placed · 4 cleared
213
6.6 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJPKRスタンミスペシャル7se#C1npo
Yasuo · Top
4 / 7 / 5
31% KP
19,058
17.3% share
13,400g
249 CS · 7.8/m
Ankochan#20y
Lee Sin · Jungle
8 / 10 / 6
48.3% KP
25,190
22.9% share
13,626g
213 CS · 6.6/m
lllllllIIIl#jp2
Sylas · Mid
10 / 7 / 5
51.7% KP
24,393
22.1% share
14,047g
206 CS · 6.4/m
RuneFactoryが大好きだ#YRA
Aphelios · ADC
2 / 8 / 8
34.5% KP
24,397
22.2% share
12,624g
232 CS · 7.2/m
イメージの話だよ#000
LeBlanc · Support
5 / 8 / 7
41.4% KP
17,090
15.5% share
10,041g
42 CS · 1.3/m
Red side
Victory木谷高明#JP1
Neeko · Top
3 / 7 / 12
37.5% KP
22,172
16.3% share
10,447g
174 CS · 5.4/m
hjny#JP1
Naafiri · Jungle
8 / 6 / 17
62.5% KP
30,735
22.6% share
15,924g
208 CS · 6.5/m
夏菜やまとの弟#Twtv
Katarina · Mid
12 / 7 / 6
45% KP
30,839
22.7% share
16,990g
228 CS · 7.1/m
Color Your Night#wing
Ezreal · ADC
12 / 5 / 10
55% KP
38,886
28.6% share
16,779g
269 CS · 8.4/m
天竺葵#0113
Annie · Support
5 / 4 / 20
62.5% KP
13,108
9.7% share
11,534g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
