Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 114 days ago
3 / 4 / 5
K / D / A
33.3%
Kill participation
709.1
Damage / min
10,551g
395.7 gold / min
28
12 placed · 1 cleared
221
8.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryねすてぃー#7777
Yone · Top
10 / 6 / 4
42.4% KP
40,907
38% share
13,877g
233 CS · 8.7/m
January#봄이야
Lee Sin · Jungle
10 / 4 / 6
48.5% KP
12,091
11.2% share
13,776g
177 CS · 6.6/m
福岡が好きです#いいね
Zoe · Mid
8 / 5 / 9
51.5% KP
31,780
29.5% share
12,512g
227 CS · 8.5/m
招核男儿#永不服输
Aphelios · ADC
4 / 6 / 6
30.3% KP
15,945
14.8% share
13,174g
234 CS · 8.8/m
Nilah King#8888
Thresh · Support
1 / 3 / 13
42.4% KP
7,046
6.5% share
8,288g
27 CS · 1/m
Red side
DefeatAnkochan#20y
Garen · Top
3 / 4 / 5
33.3% KP
18,909
22.1% share
10,551g
221 CS · 8.3/m
Snow21#37930
Sylas · Jungle
3 / 8 / 3
25% KP
11,481
13.4% share
9,780g
143 CS · 5.4/m
2000y#JP1
Jayce · Mid
9 / 9 / 1
41.7% KP
25,998
30.4% share
11,953g
227 CS · 8.5/m
インサニティ バナキン#AION
Karthus · ADC
6 / 9 / 3
37.5% KP
24,190
28.2% share
11,051g
201 CS · 7.5/m
おおはしこはし#Farm
Rell · Support
3 / 3 / 7
41.7% KP
5,067
5.9% share
7,302g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
