Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Summoner's Rift · 114 days ago
14 / 7 / 12
K / D / A
61.9%
Kill participation
1,719.6
Damage / min
20,639g
615.8 gold / min
23
9 placed · 6 cleared
281
8.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkitt#xxx
Yone · Top
9 / 11 / 6
50% KP
50,384
34% share
15,183g
241 CS · 7.2/m
幻滅の悲哀#613
Sylas · Jungle
8 / 7 / 5
43.3% KP
25,099
16.9% share
13,987g
163 CS · 4.9/m
マックグリドル大好きギャル#2010
Hwei · Mid
4 / 5 / 7
36.7% KP
36,512
24.6% share
12,020g
215 CS · 6.4/m
とぱぱ#sere
Smolder · ADC
7 / 11 / 9
53.3% KP
29,315
19.8% share
14,081g
237 CS · 7.1/m
野いちごの小道#15時
Braum · Support
2 / 8 / 18
66.7% KP
6,891
4.6% share
10,180g
22 CS · 0.7/m
Red side
Victoryひとしこのみ#DQ5
Fiora · Top
8 / 5 / 9
40.5% KP
26,816
16.8% share
15,559g
258 CS · 7.7/m
uri#7718
Rek'Sai · Jungle
9 / 6 / 9
42.9% KP
24,426
15.3% share
14,190g
204 CS · 6.1/m
PiNK#IDT
Aurora · Mid
11 / 6 / 10
50% KP
40,745
25.6% share
15,646g
254 CS · 7.6/m
Ankochan#20y
Kai'Sa · ADC
14 / 7 / 12
61.9% KP
57,636
36.2% share
20,639g
281 CS · 8.4/m
Blue Fish#1V1
Rell · Support
0 / 6 / 26
61.9% KP
9,777
6.1% share
9,690g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
