Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 112 days ago
4 / 5 / 4
K / D / A
44.4%
Kill participation
671.8
Damage / min
10,985g
405.4 gold / min
21
10 placed · 1 cleared
222
8.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshottaka#JP1
Urgot · Top
11 / 1 / 2
31.7% KP
21,646
19.4% share
14,557g
270 CS · 10/m
4399泡泡堂#积积阳阳德
Ambessa · Jungle
13 / 4 / 8
51.2% KP
36,982
33.2% share
15,593g
244 CS · 9/m
私は帰宅しました#JP1
Xerath · Mid
3 / 4 / 7
24.4% KP
13,830
12.4% share
9,549g
164 CS · 6.1/m
尾中板井#JP1
Lucian · ADC
11 / 5 / 14
61% KP
32,296
29% share
15,390g
231 CS · 8.5/m
Sylar#EU1
Milio · Support
3 / 4 / 27
73.2% KP
6,744
6% share
9,464g
14 CS · 0.5/m
Red side
Defeat日本語がわかりません#7349
Fiora · Top
2 / 4 / 0
11.1% KP
9,991
13.9% share
9,680g
207 CS · 7.6/m
L4mbda#JP1
Graves · Jungle
5 / 11 / 3
44.4% KP
12,196
16.9% share
11,597g
186 CS · 6.9/m
Ankochan#20y
Viktor · Mid
4 / 5 / 4
44.4% KP
18,207
25.3% share
10,985g
222 CS · 8.2/m
ふじもと#JP1
Aphelios · ADC
5 / 15 / 5
55.6% KP
19,017
26.4% share
12,204g
168 CS · 6.2/m
ゾーイの従者#4122
Swain · Support
2 / 6 / 7
50% KP
12,694
17.6% share
8,313g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
